Create 3D Mesh Primitives
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ConceptProcedure
 
 
 

To create a mesh box based on two points and a height

To create a mesh box based on length, width, and height

To create a mesh box based on a center point, corner of base, and height

To create a mesh cube

To create a mesh cone with a circular base

To create a mesh cone with an elliptical base

To create a frustum of a mesh cone

To create a mesh cone with the height and orientation specified by the axis endpoint

To create a mesh cylinder with a circular base

To create a mesh cylinder with an elliptical base

To create a mesh cylinder with the height and rotation specified (axis endpoint)

To create a mesh pyramid

To create a frustum of a mesh pyramid

To create a mesh sphere

To create a mesh sphere defined by three points

To create a mesh wedge based on two points and a height

To create a mesh wedge based on length, width, and height

To create a mesh wedge based on a center point, corner of base, and height

To create a mesh wedge with equal length, width, and height

To create a mesh torus