To create a mesh box based on two points and a height
To create a mesh box based on length, width, and height
To create a mesh box based on a center point, corner of base, and height
To create a mesh cone with a circular base
To create a mesh cone with an elliptical base
To create a frustum of a mesh cone
To create a mesh cone with the height and orientation specified by the axis endpoint
To create a mesh cylinder with a circular base
To create a mesh cylinder with an elliptical base
To create a mesh cylinder with the height and rotation specified (axis endpoint)
To create a frustum of a mesh pyramid
To create a mesh sphere defined by three points
To create a mesh wedge based on two points and a height
To create a mesh wedge based on length, width, and height
To create a mesh wedge based on a center point, corner of base, and height