Opacity Map
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ConceptProcedureQuick Reference
 
 
 

To assign an Opacity map to a material

  1. Click Render tab 3D Palettes Materials.
  2. In the Materials window, select a material.
  3. In the Maps section, select Opacity map.
  4. Select the Map Type such as Texture Map, orprocedural maps such as Checker, Marble, Noise, and so on.
  5. For Texture maps, select Image. For procedural maps, click the Click for <map type> Settings button..
  6. To preview the swatch, click the Preview Map Channel Procedural Results button.
  7. Use the Opacity map slider to change the settings.
 Toolbar: Render 
 Command entry: MATERIALS