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Class D3dPickRecord

public final class D3dPickRecord
{
  // Fields
  public int offset;
  public byte opcode;
  public byte pad;
  public float z;
}

Returns information about picked primitives in an execute buffer for the getPickRecords method.

See also Direct3dDevice.

Fields

offset
Offset from the start of the execute buffer in which the picked primitive was found.
opcode
Opcode of the picked primitive.
pad
Pad byte.
z
Depth of the picked primitive.

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