Creating a Material for the Laser Blast
 
 
 

Now you’ll create a glowing material for your laser blast.

Create a material for the blast:

  1. Open the Material Editor and move it so you can see the camera viewport.
  2. Move to frame 8 so you can see the laserblast clearly in the camera viewport.
  3. In the Material Editor, select an unused sample sphere and name its material laserblast material.
  4. Click Assign Material To Selection.
    TipIf the laserblast object is no longer selected, you can drag the material from the sample slot into the viewport and onto laserblast .
  5. In the Blinn Basic Parameters rollout > Self-Illumination group, turn off the Color check box. Set Self-Illumination to 100.

    Self-illumination makes a material appear to glow. Self-illuminated materials have a flat, unshaded look.

  6. Click the Diffuse color swatch.

    The Color Selector dialog is displayed.

    Adjust the color to R:255, G:114, B:0, and click Close.

    The color of the material is a pumpkin orange.

Set up an effects channel:

  1. On the Material Editor toolbar, click the Material Effects Channel flyout, and choose channel 1.

    Later in this tutorial, you'll use the channel number to create a glow.

  2. Close the Material Editor.

Next

Animating the Asteroid