Features Covered in This Section
- Auto
Key animation
- Ghosting
- Dummy
objects and animation
- Track
View – Dope Sheet
- Looping
animation
- Weighted
list controllers
- Creating
squash and stretch using Flex modifiers
- Set
Key Animation
- Morphing
animation
- Path
constraint and Path deform animation methods
- Schematic
View Improvements
- Using
the Limit Controller to define object range of movement
- Motion
control
- Using
delegates to create and animate crowds