Creating the Second Building
 
 
 

In this section, you will create a simple primitive to represent the second part of the building. The shape is a trapezoid with no visible windows.

Set up the lesson:

To start from this point, do one of the following:

  1. Continue from the previous step, or open your saved file, mybuilding.max.
  2. If you want to begin the tutorial at this point, open building1_complete.max from the \tutorials\arch directory.

Create and modify a box:

  1. In the Top viewport, use the Pan tool to bring the brick building area of the drawing (labeled "4 story red brick") into view. Zoom back a little so the entire new building is visible.

  2. In the Create panel > Geometry > Object Type rollout, click Box.
  3. In the Top viewport, create a box as shown below, with a height of 30.0m.

  4. In the Create panel > Name And Color rollout, type Brick Building.
  5. Apply an Edit Mesh modifier.
  6. Go to the Vertex sub-object level
  7. In the Top viewport, use Rectangular Region Selection to select the vertices on the right side. Move them down in the Y axis until they line up with the sketch.
  8. Select the vertices along the bottom of the box.
  9. Move them up in the Y axis, until they line up with the sketch.

  10. In the Modify panel > Selection rollout, click Vertex to return to the object level.

Save your work:

Next

Producing a Shadow Study