Adding Glass and Columns
Building an Architectural Model from a Concept Sketch
Producing a Shadow Study
Creating the Second Building
In
this section, you will create a simple primitive to represent the
second part of the building. The shape is a trapezoid with no visible
windows.
Set
up the lesson:
To start from this point, do one of the following:
- Continue
from the previous step, or open your saved file, mybuilding.max.
- If
you want to begin the tutorial at this point, open building1_complete.max from the \tutorials\arch directory.
Create
and modify a box:
-
In the
Top viewport, use the Pan tool to bring the brick building area
of the drawing (labeled "4 story red brick") into view. Zoom back
a little so the entire new building is visible.
- In
the Create panel > Geometry > Object Type rollout, click Box.
- In
the Top viewport, create a box as shown below, with a height of 30.0m.
- In
the Create panel > Name And Color rollout, type Brick
Building.
- Apply
an Edit Mesh modifier.
-
Go to
the Vertex sub-object level
- In
the Top viewport, use Rectangular Region Selection to select the
vertices on the right side. Move them down in the Y axis until they line
up with the sketch.
- Select
the vertices along the bottom of the box.
- Move
them up in the Y axis, until they line up with the sketch.
- In
the Modify panel > Selection rollout, click Vertex to return
to the object level.
Save
your work:
- On
the menu bar, choose File > Save As. Name the file mybuildings.max.