Modify Edges on 3D Objects
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ConceptProcedureQuick Reference
 
 
 

Commands

EDGE

Changes the visibility of 3D face edges.

CHAMFER

Bevels the edges of objects.

FILLET

Rounds and fillets the edges of objects.

MOVE

Moves objects a specified distance in a specified direction.

PROPERTIES

Controls properties of existing objects.

ROTATE

Rotates objects around a base point.

SCALE

Enlarges or reduces selected objects, keeping the proportions of the object the same after scaling.

SOLIDEDIT

Edits faces and edges of 3D solid objects.

System Variables

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