Change the appearance of a 3D model by manipulating both the object and its components.
Modify 3D objects by changing their settings in the Properties palette.
Use grips and gizmos to change the shape and size of solids and surfaces.
Modify the shape of a 3D solid by editing its subobjects (faces, edges, and vertices).
Modify composite solids that are created by a union, subtract, intersect, fillet, or chamfer process.
Model mesh objects by changing smoothing levels, refining specific areas, or adding creases.