A block can be composed of objects drawn on several layers with various properties. You can use several methods to create blocks.
A block can be composed of objects drawn on several layers with various colors, linetypes, and lineweight properties. Although a block is always inserted on the current layer, the block reference preserves information about the original layer, color, and linetype properties of the objects that are contained in the block. You can control whether objects in a block retain their original properties or inherit their properties from the current layer, color, linetype, or lineweight settings.
You can use several methods to create blocks:
PURGE to remove unused block definitions from a drawing.
You can useA block definition can contain elements that add dynamic behavior to a block, which adds flexibility and intelligence to the geometry. When you insert a block reference with dynamic behavior in a drawing, you can manipulate the geometry of the block reference through custom grips or custom properties, depending on how the block was defined. You can also constrain block geometry.
annotative blocks. For more information about creating and working with an annotative blocks, see Create Annotative Blocks and Attributes.
You can also create