Create a Mesh Torus
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ConceptProcedureQuick Reference
 
 
 

Commands

MESH

Creates a 3D mesh primitive object such as a box, cone, cylinder, pyramid, sphere, wedge, or torus.

MESHPRIMITIVEOPTIONS

Displays the Mesh Primitive Options dialog box, which sets the tessellation defaults for primitive mesh objects.

System Variables

DIVMESHTORUSPATH

Sets the number of subdivisions in the path that is swept by the profile of a mesh torus.

DIVMESHTORUSSECTION

Sets the number of subdivisions in the profile that sweeps the path of a mesh torus.

DRAGVS

Sets the visual style that is displayed while creating 3D solid and mesh primitives and extruded solids, surfaces, and meshes.