Creates a 3D mesh primitive object such as a box, cone, cylinder, pyramid, sphere, wedge, or torus.
Displays the Mesh Primitive Options dialog box, which sets the tessellation defaults for primitive mesh objects.
Sets the number of radial subdivisions around the axis endpoint of the mesh sphere.
Sets the number of subdivisions between the two axis endpoints of the mesh sphere.
Sets the visual style that is displayed while creating 3D solid and mesh primitives and extruded solids, surfaces, and meshes.