Create a Mesh Pyramid
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ConceptProcedureQuick Reference
 
 
 

Commands

MESH

Creates a 3D mesh primitive object such as a box, cone, cylinder, pyramid, sphere, wedge, or torus.

MESHPRIMITIVEOPTIONS

Displays the Mesh Primitive Options dialog box, which sets the tessellation defaults for primitive mesh objects.

System Variables

DIVMESHPYRBASE

Sets the number of radial subdivisions between the center of the mesh pyramid base and its perimeter.

DIVMESHPYRHEIGHT

Sets the number of subdivisions between the base and the top of the mesh pyramid.

DIVMESHPYRLENGTH

Sets the number of subdivisions along each dimension of a mesh pyramid base.

DRAGVS

Sets the visual style that is displayed while creating 3D solid and mesh primitives and extruded solids, surfaces, and meshes.