Create a Mesh Cone
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ConceptProcedureQuick Reference
 
 
 

Commands

MESH

Creates a 3D mesh primitive object such as a box, cone, cylinder, pyramid, sphere, wedge, or torus.

MESHPRIMITIVEOPTIONS

Displays the Mesh Primitive Options dialog box, which sets the tessellation defaults for primitive mesh objects.

System Variables

DIVMESHCONEAXIS

Sets the number of subdivisions around the perimeter of the mesh cone base.

DIVMESHCONEBASE

Sets the number of subdivisions between the perimeter and the center point of the mesh cone base.

DIVMESHCONEHEIGHT

Sets the number of subdivisions between the base and the point or top of the mesh cone.

DRAGVS

Sets the visual style that is displayed while creating 3D solid and mesh primitives and extruded solids, surfaces, and meshes.