Create a Mesh Box
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ConceptProcedureQuick Reference
 
 
 

Commands

MESH

Creates a 3D mesh primitive object such as a box, cone, cylinder, pyramid, sphere, wedge, or torus.

MESHPRIMITIVEOPTIONS

Displays the Mesh Primitive Options dialog box, which sets the tessellation defaults for primitive mesh objects.

System Variables

DIVMESHBOXHEIGHT

Sets the number of subdivisions for the height of a mesh box along the Z axis.

DIVMESHBOXLENGTH

Sets the number of subdivisions for the length of a mesh box along the X axis.

DIVMESHBOXWIDTH

Sets the number of subdivisions for the width of a mesh box along the Y axis.

DRAGVS

Sets the visual style that is displayed while creating 3D solid and mesh primitives and extruded solids, surfaces, and meshes.