Overview of Modifying Meshes
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ConceptQuick Reference
 
 
 

Commands

EXTRUDE

Extends the dimensions of a 2D object or 3D face into 3D space.

MESHCREASE

Sharpens the edges of selected mesh subobjects.

MESHREFINE

Multiplies the number of faces in selected mesh objects or faces.

MESHSMOOTHLESS

Decreases the level of smoothness for mesh objects by one level.

MESHSMOOTHMORE

Increases the level of smoothness for mesh objects by one level.

MESHSPLIT

Splits a mesh face into two faces.

MESHUNCREASE

Removes the crease from selected mesh faces, edges, or vertices.

System Variables

DEFAULTGIZMO

Sets the 3D Move, 3D Rotate, or 3D Scale gizmo as the default during subobject selection.

GRIPSUBOBJMODE

Sets whether edge, face, or vertex grips are active upon initial selection.

VSLIGHTINGQUALITY

Sets the lighting quality in the current viewport.