Model mesh objects by changing smoothing levels, refining specific areas, or adding creases.
Modeling mesh objects differs from modeling 3D solids and surfaces in some important ways.
Increase the roundness of mesh objects by increasing the smoothness levels.
Refine a mesh object or subobject to convert underlying facets to editable faces.
Add creases to sharpen mesh edges.
Split a mesh face or deform it through extrusion.
Learn some best practices for working with mesh models.