Character Animation without Biped
 
 
 

The tutorials in this section demonstrate how to rig, skin, and animate characters without using the Biped or Physique components. They are designed for users who prefer to work “from scratch,” or who need to work with models imported from an external source.

Features Covered in This Section

Tutorials in This Section

Introduction to Character Rigging

Creating and Editing Character Bones

Skinning