Character Animation Tutorials
 
 
 

The following tutorials introduce you to the fundamentals of character animation using 3ds Max 's biped system. You will also learn how to create and control a virtual skeleton inside your character, which will then drive its motions.

Features Covered in This Section

Tutorials in This Section

Biped Quickstart

Animating with Footsteps

Animating with Freeform

Using Motion Flow

Animating Biped Crowds

Adjusting the Biped to the Model

Interacting with Objects

Animating a Multi-legged Character

Working with Motion-Capture Data

Using Twist Links

Introduction to Character Rigging

Creating and Editing Character Bones

Skinning