Animating a Multi-legged Character
 
 
 

In this tutorial, you’ll use a biped to animate a quadruped (four-legged creature). You’ll use IK Blend on the hands and feet to create a freeform animation with changing pivot points.

In this tutorial, you will learn how to:

Skill level: Intermediate to Advanced

Time to complete: 1.5 to 2 hours

Files for This Tutorial

All the files necessary for this tutorial are provided on the program disc in the tutorials\character_animation\quadruped directory. Before starting the tutorials, copy the \tutorials folder from the disc to your local program installation.

Beetle bucking like a bronco, with motion blur

The images in the illustrations above are from a short video called “Lunchtime” that can be found on the program disc. In this part of the animation, one beetle hops on the back of the other, and rides him like a bucking bronco. To view the video from 3ds Max, choose File > View Image File, and locate bugsnfrij.mov using the tutorial path referred to above.

NoteYou'll need QuickTimeŽ installed to play this movie.

Lessons in This Tutorial

Animating a Quadruped

Adding Extra Limbs