Animating with Footsteps
 
 
 

Footstep mode uses a unique footstep gizmo to control the contact of the foot with the ground. When you move a footstep gizmo to a new location, the animation updates to match the move.

In this tutorial, you will learn how to:

Skill level: Beginner

Time to complete: 1+ hours

Files for This Tutorial

All the files necessary for this tutorial are provided on the program disc in the \tutorials\character_animation\footstep_animation directory. Before starting the tutorials, copy the \tutorials folder from the disc to your local program installation.

Lessons in This Tutorial

Creating a Distinctive Walk

Modifying Footsteps

Making a Biped Stop and Start Walking

Changing Footsteps Using IK Keys