Animating with Auto Key: Bouncing a Ball
 
 
 

A bouncing ball is a common first project for new animators. This classic example is an excellent tool for explaining basic animation processes in 3ds Max.

In this tutorial, you will learn how to:

Skill level: Beginner

Time to complete: 1 hour 45 minutes

Files for This Tutorial

All the files necessary for this tutorial are provided on the program disc in the \tutorials\intro_to_animation directory. Before starting the tutorials, copy the \tutorials folder from the disc to your local program installation.

Lessons in This Tutorial

Creating Animation Using Auto Key

Controlling In-Betweens

Adding Parameter Curve Out-of-Range Types

Animating with Dummy Objects

Using the Dope Sheet Editor

Using Weighted List Controllers

Adding Squash and Stretch with Modifiers