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Introduction to Materials and Mapping
Materials and Mapping Tutorials
In these tutorials, you'll learn how to use 3ds Max for
creating materials and maps and applying them to your models and scenes.
You'll also learn about some of the tools in 3ds Max for using
materials and maps.
Features Covered in This Section
- Using
the 3ds Max Material Editor to create, edit and assign materials.
- An
introduction to Shaders.
- How
mapping coordinates work, and how to manipulate them using 3ds Max modifiers.
- Using
Displacement Mapping along with surface properties.
- Manipulating
transparency and raytrace properties.
- Common
techniques for creating materials for architectural realism.