Modeling a Low-Poly Body
 
 
 

This tutorial demonstrates how to model a character similar to those found in today’s video games. You will explore a variety of modeling techniques, starting with what is commonly called “box modeling.” This means constructing your model from a simple polygon box. You can model just about anything using this method.

You will also make extensive use of the editable poly object and Edit Poly modifier. You will also use the Symmetry modifier to help reduce modeling time and effort.

In this tutorial, you will learn how to:

Skill level: Intermediate

Time to complete: 6–8 hours

Files for This Tutorial

All the files necessary for this tutorial are provided on the program disc in the \tutorials\low_polygon_modeling directory. Before starting the tutorials, copy the \tutorials folder from the disc to your local program installation.

Lessons in This Tutorial

Setting Up the Scene

Creating the Boots

Creating the Pants

Creating the Torso

Creating the Arms