In this tutorial, designed for games professionals, you will rapidly build a level with some boxes for buildings. You'll learn about creating and adjusting materials and mapping to design how the neighborhood looks, and use XRef objects to add street lamps and some trees. You'll use vertex lighting and vertex paint to prepare your model for export.
In this tutorial, you will learn how to:
Skill Level: Beginner
Time to complete: 45 minutes
All the files necessary for this tutorial are provided on the program disc in the \tutorials\level_design directory. Before starting the tutorials, copy the \tutorials folder from the disc to your local program installation.
Adding Mapping and Materials for the Building
Merging the Building into a Neighborhood
Adding a Streetlight Using XRefs