Here, you will learn to model a realistic hourglass by taking cylinder and hose objects and combining them with Free-Form Deformation (FFD), Taper, and Slice modifiers. You'll even create the flow of sand using a particle system.
In this tutorial, you will learn how to:
Skill level: Beginner
Time to complete: 40 minutes
All the files necessary for this tutorial are provided on the program disc in the \tutorials\hourglass directory. Before starting the tutorials, copy the \tutorials folder from the disc to your local program installation.
Adding a Free-Form Deformation
Adding the Caps Using AutoGrid
Adding the Posts Using Hose Objects
Creating Glass and Sand Materials
Animating the Sand Level with Slice Modifiers