Creating a Realistic Hourglass
 
 
 

Here, you will learn to model a realistic hourglass by taking cylinder and hose objects and combining them with Free-Form Deformation (FFD), Taper, and Slice modifiers. You'll even create the flow of sand using a particle system.

In this tutorial, you will learn how to:

Skill level: Beginner

Time to complete: 40 minutes

Files for This Tutorial

All the files necessary for this tutorial are provided on the program disc in the \tutorials\hourglass directory. Before starting the tutorials, copy the \tutorials folder from the disc to your local program installation.

Lessons in This Tutorial

Creating a Tapered Cylinder

Adding a Free-Form Deformation

Adding the Caps Using AutoGrid

Adding the Posts Using Hose Objects

Adding Materials

Creating Glass and Sand Materials

Animating the Sand Level with Slice Modifiers

Animating the Falling Sand

Creating the Sand Build-Up

Adding a Camera

Adding Default Lights to the Scene

Rendering Your Work